Leatherworking Knowledge Points Guide: Earn And Spend

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War Within Leatherworking Knowledge Points: Please Don’t “Oops” Click Your Whole Expansion

If you’ve started Leatherworking in The War Within and you’re feeling that tiny little stress sweat bead forming while you hover over a specialization node… hi. Same.

Because here’s the rude truth: knowledge points are permanent. No resets. No “oops, let me undo that.” It’s like cutting your own bangs at 2 a.m. once you do it, you’re living with it for a while.

So let’s talk about what knowledge points actually do, where to get them (the easy one time stuff + the weekly drip feed), and how to spend them without accidentally building a leatherworking “concept” that only makes sense to you and your cat.


Knowledge Points, Explained Like You’re a Tired Person With a Life

Knowledge points are the permanent currency you use to unlock nodes in your Leatherworking specialization trees. They’re what eventually gets you to the good stuff: better crafting stats, better recipes, and the ability to hit higher quality crafts without lighting your Concentration on fire every time.

And because WoW loves giving us 47 currencies that all sound like they should be exchanged for the same thing, here’s the quick “don’t mix these up” version:

  • Knowledge Points: permanent specialization unlocks. This is the one you cannot undo.
  • Artisan’s Acuity: spend it and earn more crafting currency (optional reagents, quality tweaks, etc.).
  • Artisan’s Mettle: vendor/token stuff. Totally separate vibe.

If you only remember one thing: knowledge points are forever. Treat them like a tattoo, not like a Target impulse purchase.


Your Four Specialization Trees (AKA: Choose Your Personality)

As your Leatherworking skill goes up, you’ll unlock four trees. You don’t need to memorize them like it’s a final exam just know what each one is for so you don’t invest in “mail chitin mastery” when you meant to make fancy leather bracers.

Here’s the basic deal:

  • Learned Leatherworker (unlocks around skill 25): your “general adulting” tree. Efficiency, crafting stats, resource savings, all that good boring but powerful stuff.
  • Luxurious Leathers (around skill 50): leather armor and some embellished items (yes, the fun fashion-y side).
  • Concrete Chitin (around skill 60): mail armor + chitin crafts. Great if you’re living that mail life.
  • Flawless Fortes (around skill 75): leg enchants, profession tools, and various pattern lines (Arathi/Nerubian/Beast).

My opinion (which you didn’t ask for but are getting anyway): depth beats breadth. Spreading points everywhere feels productive… right up until you realize you’re mediocre at four things instead of excellent at one.


Do These One Time Point Grabs First (Before You Spend Anything)

If you’re tempted to start slamming points into a tree immediately, I get it. The little nodes are shiny. They whisper to you.

But I’d strongly recommend you grab the easy one time knowledge sources first, because they’re basically free momentum.

1) First time crafts

Every unique recipe you craft for the first time gives 1 knowledge point.

This is one of those “boring but effective” strategies like flossing. Work your way through recipes in a sensible order so you’re not wasting mats repeating things. (Ask me how I know. Actually don’t. I’m still embarrassed.)

2) The vendor books (yes, buy them)

There are knowledge books that cost 50 Artisan’s Acuity and give 10 knowledge points… and you get the Acuity back when you use them. So they’re basically a “click here for points” situation.

They show up via the Artisan’s Consortium, Cartels of Undermine, and faction vendors depending on renown. Translation: keep an eye out and snag them as they become available.

3) Khaz Algar profession treasures

There are eight Leatherworking knowledge treasures across Khaz Algar worth 3 points each (so 24 points total). You need Leatherworking skill 25 to interact with them, and they’re usually sitting inside buildings on shelves/tables/racks like they’re waiting for you to stop being busy and notice them.

A few notable ones people tend to look up:

  • Dornogal near Oath Gate: Earthen Lacing Tools (/way 68.11, 23.29)
  • Ringing Deeps (Taoc Mine): Craftsman Flat Knife (watch for higher level enemies wandering around)
  • Hallowfall: Araki Basket + Raki Leather Furnisher

With flying, you can knock these out fast like “why didn’t I do this sooner” fast.


Your Weekly Knowledge Routine (The Stuff That Keeps You Growing)

After the one time goodies, knowledge points become a weekly habit. Not hard just annoyingly easy to forget if you’re not tracking it.

Most weeks you’re looking at roughly 20-25 points if you stay on top of things. The usual suspects:

  • Weekly profession trainer quests: about 2 points
  • Patron NPC crafting orders: often around 16 points when everything’s available (check mid week because these can refresh)
  • Weekly treasure drops/respawns: typically 4 points
  • Inscription treatise (Draconic Treaty): 1 point weekly
  • Darkmoon Faire: 3 points when it’s up (your calendar deserves this reminder)

If you only do two things every single week: trainer quest + treatise. They’re consistent and don’t require you to play “Where did that NPC go?” for 45 minutes.


Okay, But Where Should You Spend Points?

This is where people panic click. Don’t be people.

Before you spend, answer these three questions (I literally ask myself this every time I get a chunk of points, because I do not trust my own impulses and want to avoid specialization regret):

1) What can you actually access right now?

Some trees unlock later (skill based), so don’t plan your whole identity around something you can’t even open yet.

2) What does your server actually buy?

Spend five minutes on the Auction House first. See if leather armor is a bloodbath and mail has a gap (or vice versa). You’re not trying to “beat the market,” you’re just trying not to craft into a void.

3) What stats help your goal?

  • Ingenuity = saves you expensive stuff (love)
  • Multicraft = great for stackable outputs
  • Resourcefulness = reagent savings (also love)

Now for the real world recommendations:

  • If you want gold: pick Luxurious Leathers or Concrete Chitin based on what sells on your server, then layer in Learned Leatherworker for efficiency/stats once you’ve got your money maker direction.
  • If you’re gearing yourself: start with Learned Leatherworker (it’s the “makes everything less painful” tree), then go into the armor tree that matches what you wear.
  • If you’re thinking long term: go deep first. Unlock key recipes + the craft group skill nodes in one tree before you start dabbling elsewhere. Being great at one lane beats being “kind of fine” in four lanes.

Also: trainer recipes eventually stop giving skill (they cap out and go gray around skill 70), so don’t build your entire plan around “I’ll just spam trainer crafts forever in old school Leatherworking leveling.” That road ends.


The Addons I’d Use So You Don’t Have to Remember Anything

I love the idea of being a naturally organized person. Unfortunately, I am not. So: addons.

  • Myu’s Knowledge Points Tracker (WeakAura. You can find the string on Wago) gives you a checklist for weeklies and one time treasures. You’ll need WeakAuras installed first.
  • HandyNotes + a War Within plugin puts treasure markers on your map.
  • Rarescanner helps flag profession treasures (little hammer icons = “go touch this thing for points”).

If you install nothing else, install the tracker. Your brain deserves to be free.


My “Don’t Overthink It” Weekly Checklist

This is what I do when I’m trying to be consistent without turning the game into a second job:

  1. Open the knowledge tracker checklist
  2. Grab any easy treasures first (fastest dopamine per minute)
  3. Do the weekly profession quests in Dornogal
  4. Check Patron orders (and check again mid week if you’re spicy)
  5. Use your weekly treatise
  6. Mark it off and go live your life

No martyrdom. No three hour profession spiral where you end up crafting random bracers at midnight questioning your choices.


Final Pep Talk (Because Someone Has to Say It)

Leatherworking knowledge points in The War Within are one of those systems that rewards the boring superpower: consistency.

Grab the one time points, set yourself up with a tracker, and pick a specialization path with intention. You don’t need to be the person who plays the most you just need to be the person who doesn’t accidentally spend 30 points on a tree you don’t even use because you were half asleep and the node looked nice.

Go be the leatherworking menace you were meant to be.

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